DRONES@STEAM

Fostering digital Transformation in VET schools and creating new job prospects in the labour market

Target Groups

VET trainers/teachers & VET students.

Aim

Encourage VET students to pursue STEM related professions, equip them with relevant skills through DRONE technology.

Duration

March 2022 - June 2024

PROJECT AIMS

Drone technology stands out as fun and practical equipment for the contemporary classrooms, experiments, and exploration. Drone technology is a fascinating way to introduce students to STEM related professions, equip them with relevant skills and thus cover the gaps reported in the labour market to meet the new job creation arising. At the same time, it blends together all STEM fields such as maths and physics, electrical and mechanical engineering and computer science. It promotes other employability skills needed in the 21st century such as problem-solving, group work, leadership, creativity and initiative.

 

The key competences to be promoted as part of the project are:

  • high digital skills which appear to be missing from VET curricula and are currently needed to enter the labour market and be included in VET job profiles
  • targeted ‘wide and deep’ digital competences and the use of technologies leading to the 4.0 industry.
  • job specific VET related skills for various fields and sectors which are not offered as work-based learning opportunities or include danger or hazards for the workers.

Meet the partners involved in the project!

The creative team behind the project

THE INSPIRATION BEHIND THE PROJECT

Background

The widespread pandemic of COVID-19 has significantly interrupted the traditional training and education, as well as VET education, throughout Europe and the whole world. The current situation is forcing European educators to adapt in a short time interval towards digitising their classroom.

Digitalisation and industry 4.0 are perhaps the most important drivers behind the profound transformation of the labour market, the way people work and the new digital skills required to meet the needs of the digitalised market. VET is valued for fostering job-specific and transversal skills, facilitating the transition into employment. Boosting digital skills at all levels helps increase growth and innovation and build a fairer, more cohesive, sustainable and inclusive society.

News

CHECK OUT OUR LATEST NEWS!

Last transnational meeting

Final DRONES@STEAM Meeting! The final meeting of the Erasmus+ KA2 VET project, DRONES-at-STEAMDRONES@STEAM: Fostering digital transformation in VET schools and creating new job prospects in the labour market, will be held on April 11, 2024, at the Emphasys Centre in Nicosia, Cyprus. The DRONES@STEAM project aims to provide: STEAM skills that are not fully covered…

Hackathon competition

The winners of the Hackathon competitions! Best Innovative idea – Politeknika TxorierriBest implementation of an idea – 2nd EK PiraeusBest project presentation/pitching – 2nd EK of IrakleioBest overall project – Emphasys CentreBest Drone Frame Design – 1st EK of IrakleioBest Green Design – 3rd EK of East AtticaPrecision Flight award/Best Time – 3rd EK of East AtticaPrecision…

Workshops during the 13th Digital Creations Student Festival

On the 18th of April, the Computer Science Department of the University of Crete held two 1.5-hour seminars/workshops entitled “Introduction to micro:bit programming” for secondary education students & teachers, in conjunction with the 13th Digital Creations Student Festival (https://digifest.info) at the premises of the 1st VET Laboratory Center of Heraklion. During these workshops, the DRONES@STEAM…